I’m not a big video game player (at least not since my Donkey Kong days- the Glory!) but occasionally I fall into one like Alice down a rabbit hole. The SSX series completely had me for about 2 years, I enjoyed the hell out of the lo-fi World of Goo, loved the ambition and scope of the claymation-meets-Edgar Allen Poe CD-ROM The Dark Eye, even if it was fairly static and uneventful.
And BioShock made my head explode.
Above is the trailer for Machinarium, by Amanita. It’s a point and click game for PC and Mac, and the world is just beautiful. I think this is where games need to go: creating not only interactive worlds, but lush, designed worlds with a unifying artistic vision, even down to a cohesive pencil-style and design. Imagine Dave McKean’s Mirrormask as a playable game. Shane Acker’s 9 might’ve been more successful as a game, although I haven’t seen it, and should just shut the hell up until I do.
These are exciting times for creators to be alive.
Boing Boing has some really nice sketchbook pages from Amanita’s Jakub Dvorský and Adolf Lachman, as well as some stunning screengrabs. Check it out, y’all.