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Archive for the ‘Creativity’ Category

I haven’t seen “The Other Guys.” Like Wahlberg. Like Ferrell. But the trailer looked hideous. Now, however, I might have to break down if the whole movie is like this scene, which seems to be an exercise in who refuses to break onscreen while Ferrell continues to improvise circles around everyone. The entire scene you can see both guys barely holding it together. I’m guessing oh, fifteen, twenty takes to get this exchange?

Case in point: the “Plums” scene in Eastbound & Down. Robinson and McBride are helpless while Ferrell just has his way with them (NSFW).

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Whilst our children are playing video games, the children of the former Soviet Union are doing feats of strength, dexterity, and fearlessness, making “Red Dawn: The Actual” an inevitability.

See their playfulness, oh Sons of Jefferson, and quail!

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Masterfully directed and animated by DC Turner. One of those pieces that reminds me, “Get your ass back to work.”

 

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“And when she gets to Washington, it’ll be cold as hell…”

Two things that I suspect have not occurred to these good-hearted folk: 1. They’re chorus thesis hangs on the cultural idiom, “Hell Freezes Over.” Which is to say, Hell will never freeze over. Ergo: Sarah Palin will never get to “Warshington.” She couldn’t finish her term as governor.

2. Commandment Number 2: “You shall have no other gods before me.” This song is elevating Palin to Golden Calf status, by conflating “Battle Hymn of the Republic” as a church hymn. Pretty dubious as a church/state conflict, let alone borderline blasphemous.

Hey, man, just sayin’. Besides that, they seem like good church-goin’ people who are troubled by the rampant socialism that Jesus preached.

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UK directing team Garth+Ginny are doing brilliant little pixel animations that make me want to put a quarter in them. The animations, that is, not Garth+Ginny.

Ahem.

More brilliance here.

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The world is always beautiful/when it’s seen in full retreat

The worst of life is beautiful/as it slips away in full retreat

And then, of course, there’s Ornette Coleman’s viciously brilliant solo on “Richard Pryor Addresses a Tearful Nation,” one of those songs that made me pull my car over the first time I heard it. The walk-down after the “squeal” crescendo makes me depressed every time I hear it. Simply masterful.

This man hasn’t released a bad album yet- they’re just varying degrees of incredible.

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Here’s a fun little trailer for League of Legends Season One:

I don’t play WoW. Apparently, this is a spin-off from it, and the Trailer is marketing for the game. Which is cool.

If one peruses the LoL website, you can check out the multiple characters, and it’s pretty staggering: artistically, it’s like you took comic books, Mortal Combat, pro “wrestling”, steam punk elements, Harry Potter, Frank Frazetta, Pokemon, D&D, pin-up models, cute anime characters, and Capcom into an blender, and this is what you’d get. It’s like a unified theory of role-playing, power-wish-fulfillment, and avatar-powered escapism. And it’s pretty grand.

These MMORPG games are an artistic borg- “What? Superheros? Sure. We’ll take ’em. A He-Man-type comic Orko sprite-thing? Yep. Magic chick in an improbable bustier? Yes, please. Sauron-huge guy with proportionally ridiculous armor? Uh-huh. Werewolves? Well, WHY the f*@k NOT?!?” And I’m not even capping on the sensibility; there’s something amazingly, geeksomely democratic about the whole thing.

Watching the two teams of super-hero archetypes in fantasy-sheep’s clothing Avengers Assemble! into two fighting forces for “the Final Battle” would make Jack Kirby proud. You’ve got your huge bruiser-type, your hot-chick-who-can-best-any-man, your thief/mage, your magician, your small-yet-mighty lil’ guys- it’s the Superfriends vs. the Legion of Doom, WoW-style. When I saw it, I was like, “Of course it was heading in this direction: take the proven super-hero soap-opera, skin it with fantasy elements, add some FIGHTING…” and there you go.

When I saw BioShock a couple of years ago, I was really taken by how it combined Myst-like storytelling, remarkable cinematic design (both character and sets), with Doom and Silent Hill-like scary atmospherics and action. Intense. I think at this point, it’s beyond safe to say that the true visionaries are working in games, not movies.

Taking chances in the box, not worrying whether someone’s nephew (who got the studio job because of staggering nepotism) will greenlight a project if he can get his client/good friend on board. Game production is punk rock, in the box (the computer, rather “artistic box”), with an unlimited budget for effects, costumes, and sets.

What of story? (more…)

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